An XML Pipeline specifies a sequence of operations to be performed on a collection of XML input documents. Pipelines take zero or more XML documents as their input and produce zero or more XML documents as their output.A pipeline consists of steps. Like pipelines, steps take zero or more XML documents as their input and produce zero or more XML documents as their output. The inputs to a step come from the web, from the pipeline document, from the inputs to the pipeline itself, or from the outputs of other steps in the pipeline. The outputs from a step
This document specifies the second version of the Synchronized Multimedia Integration Language (SMIL, pronounced "smile"). SMIL 2.1 has the following design goals:
* Define an XML-based language that allows authors to write interactive multimedia presentations. Using SMIL, an author can describe the temporal behaviour of a multimedia presentation, associate hyperlinks with media objects and describe the layout of the presentation on a screen.
* Allow reusing of SMIL syntax and semantics in other XML-based languages, in particular those who need to
XML is a versatile markup language, capable of labeling the information content of diverse data sources including structured and semi-structured documents, relational databases, and object repositories. A query language that uses the structure of XML intelligently can express queries across all these kinds of data, whether physically stored in XML or viewed as XML via middleware. This specification describes a query language called XQuery, which is designed to be broadly applicable across many types of XML data sources.
This document has been
This is a W3C Recommendation of a specification of animation functionality for XML documents. It describes an animation framework as well as a set of base XML animation elements suitable for integration with XML documents. It is based upon the SMIL 1.0 timing model, with some extensions, and is a true subset of SMIL 2.0. This provides an intermediate stepping stone in terms of implementation complexity, for applications that wish to have SMIL-compatible animation but do not need or want time containers.
This section describes the status of this